Classes in Death's Gambit: Afterlife are specializations that players select during character creation under the "Create Soul" title. There are 7 unique classes to choose from, each with different set of starting equipment, and Stats, giving them a different playstyle. In the newly released Afterlife expansions, players can now trial these classes and weapons before committing to one. This page covers a list of all Class stats, and all starting equipment details according to class and type. These details, descriptions and stats can also be found while trialing the classes at the beginning of the game in the new Afterlife expansion. Each player is entitled to a set of starting equipment that might consist of weapons, items, helms, capes, shields, boots and healing equipment. This is in addition to an extra Gift that players may select after choosing a class to begin the game. All available gifts can be found here.
Which Class Should I Choose in Death's Gambit Afterlife?
The Afterlife Expansion comes with a new feature that allows players to trial each of the classes and their weapons before committing to a Class. The game has provided a few recommendations when deciding on a Class based on play style but there are a few other things players can consider when choosing a Class:
- Stats
- Starting Equipment
- Class Talent Tree
Death's Gambit Afterlife Class Recommendations
- Soldier: Recommended if you enjoy slower and strategic melee gameplay.
- Assassin: Recommended if you are already a Death's Gambit expert.
- Blood Knight: Recommended if you enjoy fast-paced hack and slash gameplay.
- Wizard: Recommended if you enjoy ranged magic combat.
- Noble: Recommended if you enjoy slower and strategic gameplay.
- Sentinel: Recommended if you enjoy slower and strategic melee gameplay.
- Acolyte of Death: Recommended if you enjoy strategic gameplay.
Classes in Death's Gambit

Soldier
Trained by the military of Vados. Good all-round fighter. Blocking attacks gives you Soul Energy to use for Abilities. Longsword damage scales with Strength.
Recommended if you enjoy slower and strategic melee gameplay.

Assassin
Quick and nimble fighter that favors close range combat. Dodging attacks gives you Soul Energy to use for Abilities. Dagger damage scale with Finesse.
Recommended if you are already a Death's Gambit expert.

Blood Knight
Reckless warrior that rewards aggressive combat styles. You can regain health that was recently lost if you quickly retaliate with an ability.
Recommended if you enjoy fast-paced hack and slash gameplay.

Wizard
You fight with complex ranged magic. Using a healing Phoenix Feather will give you Soul Energy to use for Abilities. Tome damage scales with Intelligence.
Recommended if you enjoy ranged magic combat.

Noble
You worked your way up the chain of lords. An agent of royalty will visit you to sell unique items. Using items gives you Soul Energy to use for Abilities. Halberd damage scales with Strength.
Recommended if you enjoy slower and strategic gameplay.

Sentinel
A master of arms. You can equip any weapon and shield as long as you have half of the stats required. Parrying gives Soul Energy to use for Abilities. Greatsword damage scales with Strength.
Recommended if you enjoy slower and strategic melee gameplay.

Acolyte of Death
You worship death. Killing enemies gives you Soul Energy for Abilities. Scythe damage scales with Finesse.
Recommended if you enjoy strategic gameplay.
Death's Gambit Stat Comparison Table
Stats |
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5 | 1 | 3 | 1 | 2 | 3 | 4 |
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4 | 2 | 7 | 2 | 4 | 7 | 3 |
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3 | 7 | 3 | 2 | 3 | 1 | 7 |
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2 | 3 | 2 | 2 | 2 | 6 | 1 |
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3 | 2 | 2 | 8 | 5 | 1 | 2 |
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1 | 3 | 1 | 5 | 2 | 1 | 5 |
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100 | 100 | 100 | 100 | 100 | 100 | 100 |
Death's Gambit: Afterlife Starting Equipment by Class
All Starting Equipment in Death's Gambit
Gift |
Class |
Type |
Description |
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Cape | A weathered capem donned by the enlisted soldiers od Vafos. Your mother would have been proud to see you wear its color. But has it all been worth it? | |
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Heal | A plume from the legendary Phoenix. Unleashing its natural radiance has restorative properties. | |
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Dagger | Daggers that deliver attacks in rapid succession. The tools os both thieves and knightsm when precision is more valuable that brute force. | |
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Shield | Your movement speed while block is faster. A simple lightweight shield. There's really not much else to it. | |
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Greatsword | A common, heavy, two-handed weapon, particularly effective against multiple foes. Its worn steel bears the weathering of practiced hand. How many of Vados have fallen to its edge? | |
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Haldberd | A common, heavy, two-handed weapon with long reach. All shielded knights of Aldwynn carry these. | |
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Shield | Infantry shiled for soldiers from Vados. No amount of preparation could have change what ultimately happened. If what Death said is true, I hope they don't scorn me in the after life... | |
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Longsword | A standard Vados issues longsword. ITs hilt is decorated like a tree, where its branches from the crossguard. The blood stains look as though they're macabre blossoms | |
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Axe | A standard Vados issues axe. ITs weathered blade has seen multiple expeditions. Sometimes those who participate simply have nothing more to lose, and everything to gain. | |
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Tome | A simple spellbook used by most apprentice practitioners of magic. They are traditionally hand-me-downs from master to ward. | |
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Helm | Notorious for their service as royal advisors to kings, the Magisters of Nuram wear prominent white hoods and a golden mask to veil their treacherous smiles. | |
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Item | Removes Poison. Said to grow from the ashen wake of fire, the white blossoms are symbolic o f purified souls. For this reason, funerals in Vados often overflow with the pale petals of the draconem. | |
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Item | Gives 25 soul energy when consumed. Stories of the towering Gaians have been passed down for generations. It's the Sandmen's job to harvest the slumbering giants for parts. | |
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Item | Returns you to the last Death idol rested at. The opalescent jet feather of a crow. They have long been the harbingers of Death, their eyes said to be a gateway for him to observe our world. | |
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Scythe | A scytge given to those who worship Death. Just as a farmer harvests wheatm so to does Death harvest souls. Out life force transcends into a new plane of existence to perpetuate life beyond our understanding. |
- Anonymous
- Anonymous
Assassin Finesse/Haste hybrid for the win. Bow/Spear. Not for a mortal run though. That would go poorly for you. Nice speedy damage and exploitation of roll timing. Probably a little squishier than other classes though. Mythril boots help.
- Anonymous
playing 5hours on this class. Maybe i suck im lvl 24 and have only beaten owlking so far. Boring grinding to level up and the combat is dull. Shold i pick another class? which is better, cus i think this class is crap and i never block anyway since the mechanic is*****.
- Anonymous
It's worth pointing out that the Sentinel starts off able to wield almost all of the best strength weapons in the game at the base stat of 7 str because of the soul ability, making it a solid choice for the "Perfect Run" achievement in which you don't level up and eat the game in under 4 hours.
soldier is so broken, lmao. Always pick it up as main or secondary class.
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