Sky Crash 

sky_crash_deaths_gambit_wiki
Type Ability
Cooldown xx sec
Requirements
Weapon Halberd Spear
Stats 20 FIN or 20 STR
Jump to the sky for a few seconds, then crash down dealing high damage to anyone in the landing area. While on cooldown, your halberd finisher deals more damage.

Sky Crash in an Ability in Death's Gambit. Abilities are special skills that can be performed depending on the Weapons you have equipped (much like Dark Souls 3). Ability use consumes Soul Energy, that you get from performing specific actions based on your Class. They are used strategically due to the soul energy they consume. In order to gain access these abilities, they must first be obtained and learned. Abilities are obtained by either learning them from Sorun's talent tree, obtained from NPCs, or found in various areas.

 

 

Sky Crash Information

  • Type: Ability
  • Cooldown: xx sec
  • Effect: Jump to the sky for a few seconds, then crash down dealing high damage to anyone in the landing area. While on cooldown, your halberd finisher deals more damage.
Requirements

 

 

How to unlock Sky Crash

 

 

Sky Crash Tips & Tricks

  • Upgrading the Haste stat as well as equipping Armor and Auras that affect Haste will decrease the cooldown time of abilities. 

 

 

 
All Death's Gambit Abilities
Assassinate  ♦  Bear Trap  ♦  Blink  ♦  Cleaving Throw  ♦  Cross Slash  ♦  Crushing Tide  ♦  Cyclone  ♦  Death Watch  ♦  Essence of Darkness  ♦  Essence of Fire  ♦  Essence of Lightning  ♦  Flame Blitz  ♦  Fortitude  ♦  Frost Bite  ♦  Gouge  ♦  Heroic Lunge  ♦  Light of the Phoenix  ♦  Lunge  ♦  Multishot  ♦  Piercing Light  ♦  Reap  ♦  Rupture  ♦  Seismic Nova  ♦  Serpent's Barrage  ♦  Smoldering Guillotine  ♦  Soul Boost  ♦  Soul Rend  ♦  Soul Trigger  ♦  Spear Rush  ♦  Spell Blade Shadow Copy  ♦  Storm Caller  ♦  Time Warp  ♦  Trueshot  ♦  Unyielding Strike  ♦  Winding Hew



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    • Anonymous

      It's important to note that this skill is usable for both the Halberd and Spear, despite it only showing in-game as a Halberd skill. This is the only skill that I've noticed so far that is able to be used by multiple weapon types.

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